We recently shared with you 5 Adobe Max sneak peeks from the 2018 Adobe Max conference held in LA. These included Brush Bounty, Project Fast Mask, Moving Stills, Smooth Operator and Project Fantastic Fold, and have got us really excited about what is to come. If you missed that article, you can find it here.
For those of you that saw the post and watched the videos, we are sure you must be as excited as we are and that, like us, you can’t wait for those features to be released in an upcoming update of Adobe Creative Cloud.
Every year Adobe amazes us with their new ideas and improved apps at the Adobe MAX conference, and every year we think there’s no way they’ll be able to top what they’ve just done, but that’s exactly what they do. They come back the following year and leave our jaws on the floor with even more incredible concepts and enhancements to their available software.
As promised, here are five more awesome sneak previews from the Adobe Max conference that are sure to excite every creative molecule in your body and mind 😊
Project Waltz:
Manipulating your 3D camera on a 2D surface is complicated, time-consuming and frustrating at times. Project Waltz makes it possible to pair your mobile phone with your desktop tool and use your phone to control your scene’s virtual camera. This is insane!
Project Kazoo:
This new Sensei technology can convert your voice into music. Simply record yourself, select the instrument of your choice, and voila, your voice is converted into that very instrument. We can see so many uses for this!
Fontphoria:
Modify any text on any design, while matching the texture of the design perfectly, with minimal effort and in record time. Loaded with automatic text detection capabilities, Fontphoria takes text modification to a whole new level! Imagine finding an image with an awesome, but complex design of a word. Fontphoria can instantly turn it into a glyph and make it an editable font. You really need to see it to appreciate it!
Project Good Bones:
When it comes to complex vector graphics, bending vectors and pushing pictures around is a painstaking, time consuming process. Project Good Bones makes this process quicker and easier than you could ever imagine. Plus, it has the added feature of remembering and combining the various poses you’ve designed to create a GIF. If you work with vectors, you will fall in love with this!
Project Model Morph:
3D modelling no longer needs to be dreaded, because Project Model Morph has taken its complexity and tediousness right out of the equation. Rather than using mesh primitives, salient features are extracted and used to edit 3D models. Imagine dragging to resize a portion of the model that consists of thousands of vertices, without having to worry about thing going wonky. This intuitive approach to geometric modelling automatically detects and preserves symmetry as you edit your 3D model. Truly extraordinary!
We hope you’ve enjoyed discovering these mind-blowing Adobe Max Sneaks as much as we did. We can’t wait to play with them. When they’re released, they’ll certainly enable designers and creatives to get a whole lot more done in less time and with less effort, while improving standards of quality. Your only limitation now is your imagination.
So now there is only one question left to ask… Will Adobe be able to top these features at Adobe MAX 2019? Guess we’ll just have to wait and see.